Solving a Rubik's Cube

This is a collection of the routines that I use to solve a Rubik's cube. It is based on a 7 step method where you solve one layer at a time. You can start from any color, but convention is to start from the White face.

Orientation / Terminology

Rubix layout

F - Front B - Back
R - Right L - Left
U - Up D - Down

Front is the side facing you, without regard to color. An appostrophe (') is added to denote a counter-clockwise step.

For example:

Two other reference terms:


1 - White Cross

Move a white edge piece to the bottom, facing down. Rotate the piece to line up with correct center color. Rotate to Top.


2 - Solve White corners

Move white corner piece under its correct position. It can be in one of three positions as shown.

White corners

A: R'  D'  R
B: F  D  F'
C: R'  D2  R  D  R'  D'  R

3 - Solve Middle Layer

Turn over so that yellow is on top. Move an edge piece into position shown and then move it Left or Right to put in in position.

Middle layer

R:  U R U' R' U' F' U F
L:  U' R' U R U F U' F'

4 - Make a Yellow Cross

All yellows will be in the top layer, but many will not be facing up. The first step is to make a yellow cross. The example is a simplification of what you might see. There might be other yellows facing up, but look for the closest pattern to one on the example below.

Yellow Cross

A:  F R U R' U' F'
B:  F U R U' R' F'

5 - Bring all Yellow to Top

Step 4 will leave a yellow cross in one of 7 possible configurations. The arrow points to the working face.

Yellow top

Fish Right:
R U R' U R U2 R'
Fish Left:
R' U' R U' R' U2 R

The other configurations will take two or more passes to get all yellows facing up.

6 - Find Headlights / Solve corners

Once all the yellows are facing up, you need to arrange the side colors. I start with the corners. Find a side with "headlights" (two solved corners), work with headlights on back, and run the routine. If there isn't a side with headlights, do the routine to create them, then run again.

Rubix Headlights

L' U R' D2 R U' R' D2 L R

7 - Solve Edges

Once the corners are solved there are several forms the edge pieces can take. If there is a solved side, put it on the back and run routine. If there isn't a solved side, use the routine once to create one, then run again.

Solve yellow edges

F2 U R' L F2 R L' U' F2
U' U

To move the centers Counter-clockwise, just switch the two steps shown above.







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as of July 1, 2018